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[05] Gaining PL and Transformations

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[05] Gaining PL and Transformations Empty [05] Gaining PL and Transformations

Post by Gokuatruehero Fri Dec 16, 2011 5:20 pm

Your Power Level (PL) is what you gain for your character and it can be used to level up your character. I will now lists the ways you can gain Experience. But before that, you may be asking, what does PL do?

- Power Levels -

Power Levels in this forum are used to buy parts and for unlocking transformations.


- Experience in the RP -

This is ridiculously easy. Whenever you so much as post in the RP, you gain 1 PL per word of RP you type in. This is insanely easy to work with, but believe me when I tell you that its worth it this time around. When the topic you're in ends, your individual PL gained in the topic is then totaled together and is then divided amongst all members of the topic. If you posted less than 300 words in a public topic, then you will get nothing from that topic whatsoever. By the way, your character can only be in 3 topics at one time.


- Training -

Well, what's an RP without training to make yourself stronger. You can basically do almost anything in training [rules still apply]. This can work wonders for PL. However, due to this, only two training posts is allowed per day. Minimum is two hundred words. Now, any additional posts were made between the 24-hour period will be deleted and you will lose points for it [We might give leeway if its 30 minutes to an hour from the 24-hour mark]


- Tournaments -

Every couple of months or so, the forum tends ot have a little tournament in the stadium for people to combat one of another for a big prize. Some tournaments have their own set of rules and requirements, such as attack types-only, while others are relentless. Rewards of Experience depend entirely on the tournament, much less each of their rounds.


- Brownie Points -

Say that a wave of new players decide to roll in when the rest are in the mid kajillions. They might look at how high they have to reach to be up there, and they might deem it too difficult. Well, fortunately for us if that comes the case, I might throw in a sort of time period where the new members and characters gain double or even triple the amount of PL they would normally get in basically anything they were to do. Same rules still apply.


- Events/Sagas -

The most impressive way to gain experience is to participate in a Event or Saga. These sagas affect all players, and can radically change the game, for better or for worse. Each post a player makes in a Saga will earn the player at least double the normal Experience gain in half the time. What? Isn't that enough? Think about how many posts are made in a large saga of say....a mass riot of criminals consuming the city. Bonus Experience can also be awarded for outstanding actions during a Saga. If you end up saving the world single-handedly, you're entitled to something, right?

-Note: If you are posting just for the sake of getting Experience, you will not receive any. Posting some sort of bullshit like: "Bob waits in a random corner, cowering while thingies explode." does not gain you Experience. Tough. If you do this, I'll make damn sure you character doesn't do that again.


Last edited by Gokuatruehero on Sun Dec 18, 2011 6:49 pm; edited 3 times in total
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[05] Gaining PL and Transformations Empty Re: [05] Gaining PL and Transformations

Post by Gokuatruehero Sat Dec 17, 2011 11:06 am

- Transformations -

Transformations will be given to beys who have reached a certain power level. You need to entirely change your bey's parts permanently, excluding it's face and clear wheel.

Transformation 1: 3000PL + Stats x1.5
Transformation 2: 5350PL + Stats x3
Transformation 3: 7700PL + Stats x6.5
Transformation 4: 9500PL + Stats x10
Transformation 5: 15,000PL + Stats x20



Last edited by Gokuatruehero on Mon Dec 19, 2011 7:34 am; edited 3 times in total
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Post by Gokuatruehero Sat Dec 17, 2011 1:00 pm

- Parts -

Parts can be obtained by attaining a certain PL. For every 500PL, one part is given. These parts can increase your stats.


Last edited by Gokuatruehero on Thu Dec 29, 2011 5:13 am; edited 1 time in total
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Post by Gokuatruehero Fri Dec 23, 2011 6:53 am

[Mass Mayhem on the Environment]

When it comes down to Beyblade, you can tell it’s all about the "KA-BOOM!!"S! The ground being torn asunder by your auras, buildings being ripped right off their foundations, that kind of stuff. Unfortunately, it’s not entirely that case. Yes, there will be explosions, but only your PL can define such material. Here's a basic chart I wrangled up. Note that everybody has their limitations; therefore you're not entitled to any special treatment, either.

100 - Grounded. Your powers may be impressive, but it will wash over any sort of solid material.
1000 - You're now able to spin rapidly!
2500 - The grass is capable of being torn by your aura.
5000 - You are now basically powerful. But, much more powerful beys can beat you.
10000 - The high-density glass is able to be shattered by your power.
25000 - The buildings of the cities will be dented with your attacks.
50000 - You strength can now shatter through the buildings. It can also pick them up, as well.
100000 - Your aura is capable of tearing up the city streets.
250000 - Your aura is capable of parting even the deepest ocean. _____ would be so proud of you.
500000 - Your power is capable of leveling cities under your wake.
1000000 - Your power level is so high that at its peak, it can wipe out a planet with a single slam. However, you'll most likely die along with it if you were to do so. I'm not exaggerating. O.O

[Mass Mayhem on a Player]

Now this is a pretty big thing, a lot of newer players with low power levels think that they can take on people with powers that are much higher than their own and win. A couple RPs I've seen haven't covered this, which tends to cause much strife. Here is a simple break down. The stats go not by the original strength of the opponent, but the gap between their strengths.

Category I: 0 - 5000 = Regardless of whoever else says, differences at this range will find this at a perfectly even match.
Category II: 5000 - 10000 = The higher power has a slight advantage however the weaker player could still win depending on how well they can Role play. In this case, the one who does the best is the one who’s the most likely to win.
Category III: 10000 - 25000 = the stronger player will clearly have the advantage, regardless of power. The weaker opponent will be defeated after a long, hard-day's work. Of course, it is still possible that with the right combination of skill, moves, and good RP could pull out all the stops, the weaker opponent could be able to defeat their superior.
Category IV: 25000 - 50000 = Chances of winning are for the weaker warrior is no longer existent, if there is any chances at all. The opponent could be able to swiftly defeat the opponent. However, death might still out of the question due to their defenses being high enough to overcome the possibility of death.
Category V: 50000 - 100000 = the higher power outclasses his opponent. They can easily knock out a weaker opponent with a few-placed blows, and they're also able to, at their peak, kill their opponent.
Category X: 100000+ = the weaker opponent is easily overwhelmed in every conceivable way. A simple Slam out of reflex would outright kill the weaker opponent. This is the only time that you do not need staff approval to kill another player.

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